If you have 20 threads it would look like this: That is, for a 12-thread processor the 4th line would look like this: In this case the afinicade is adjusted following the xrayy's method for a 16-thread processor, which is my case, but if someone has more or less threads it is possible to adjust easily by changing the 4th line ($mask = '1111111111110101' ), here it is possible to see sixteen numbers ranging between 0 and 1 between '', each of these numbers represents a thread, 1 means that the SkyrimSE process can use the thread, 0 means the opposite, if your processor has more threads you should add 1 until the number of characters between '' equals the number of available threads, if you have less, just delete 1 until equaling the amount. The town of Redfall is under siege by a legion of vampires who have cut the island off from the outside world. The Elder Scrolls VI: REDFALL (NEXT-GEN GAMEPLAY PS5 EXCLUSIVE VID) AlongCameJosh 88.8K subscribers Subscribe 11K 1M views 3 years ago I created a quick concept of what the next Elder Scrolls. That's it, after adjusting the amount of threads you just need to copy and paste the code into Arguments. Trapped with a handful of survivors, slay alone or squad up in open-world FPS action. Sorry if it got too confused, I'm not very good at explaining things and English isn't my native language so I'm turning to Google Translate. If anyone wants to make a tutorial in order to make it clearer feel free to use any content from this post.
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